Something that needs to be done (Abhijeet, you may have to do this!) is part of the boosts/pick-ups system. Basically, we need a piece of code which detects when the player object has collided with a boost pick-up on the track, and then raises an event. I'm already working on programming the rest of the pick ups system, such as the speed increase and the HUD display, but we will need the collision detection done soon, though it shouldn't be too difficult.
OK man, thanks! We don't really need anything fancy boost-wise, we just need a system which calls every frame, checks to see if the player has collided with an object, identify the object, if the object is a boost pick-up, either raise an event, call a function or change a variable. It doesn't matter which!
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